//Based Data var DataList = [ // [Name of Setting Value, Value, ChangeAttribute] [ ["blockNum", "2", "0"], ["mass1", "2", "0"], ["mass2", "4", "0"], ["force", "5", "1"], ["angle", "0", "1"], ["viewFNo", "1", "0"], ["playSpeed", "x1", "0"], ["snapInterval", "1", "0"], ["viewScale", "1", "0"] ], [ ["blockNum", "3", "1"], ["mass1", "2", "0"], ["mass2", "3", "0"], ["mass3", "4", "0"], ["force", "3", "0"], ["angle", "30", "0"], ["viewFNo", "3", "1"], ["playSpeed", "x1/2", "1"], ["snapInterval", "2", "1"], ["viewScale", "0.8", "1"] ] ];